And that is why we will root for this other breeding method in order to save them better. Nevertheless, these changes are done by items, which we can get after a certain quantity of Battle Points (BP)*. Note: From the 8 th Gen (Pokémon Sword and Shield) onwards all these attributes are modifiable after the Pokémon hatch, except for the Hidden Abilities which must be bred down. Egg moves: If it is the case that we are looking for a specific Egg Move, our Pokémon must hatch with that move already learnt by breeding with other species in the Day Care.Hidden Abilities (HA) are also inheritable. Ability: Pokémon must hatch also with the required ability from the start.E.g.: One more time, for Gyarados, we should be looking for a nature which boosts the Attack or Speed while dropping the Special Attack since we won’t use it.Nature: Pokémon must hatch as well with the correct Nature according to how their Effort Values (EVs) are going to be trained.E.g.: Most of the time we won’t pay attention to the Special Attack IVs on Gyarados since they will nearly always attack with their physical stat.Usually that would mean all of them although there are some cases when we could leave out one of them, for example the Special Attack on a physical user. IVs: Pokémon must hatch with them already at max (31 IVs) in the required stats.In order to get Pokémon by this way, first we must attend to the points previously mentioned: The item chose will close the set of our Pokémon. Meanwhile, level and EVs will belong to the training. Nevertheless, the total amount can never exceed 510 points.Ībilities, nature, moves and IVs will be part of the breeding aspect. The trainer will share them from 0 to 252 in each stat. EVs (Effort Values): The training of the Pokémon.They go from 0 to 31 individually in each stat. IVs (Individual Values): The ‘genes’ of the Pokémon.They might also have a neutral ability, those that have no effect on the Pokémon’s stat growth. Nature: The nature of a Pokémon will boost one stat* (x1,1) and reduce another (x0,9), exempting Health Points (HP).Egg moves: Specific moves that a Pokémon can inherit or learn by breeding alongside with other species from the same Egg Group*.Moves: Each Pokémon will be able to use 4 moves during the battle previously learn during the training.Abilities: At the same time, each species have access to one ability -from a few- which will provide the user an advantage.Most of the time they might even define different strategies on how to play the apparently same Pokémon Item: Each member can have just one item equipped this is, to give some help to every member in your party.Every pokemon has a consistent set of base stats for the entire. IVs stand for 'individual values' which determine a Pokemons total base stats along with nature. Also, since youre missing speed, you have three options. Playing under the official rules, all of them will be auto scaled to level 50. The strategy for ditto breeding is each time you get a Pokémon with more perfect IVs to switch it out at the nursery. First, we must clarify what kind of attributes compose every monster in Competitive Pokémon:
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